ANNEX 6 COINCIDENTAL MAJOR PENALTIES

When canceling coincident Major/Match penalties the following procedure will be used in the order listed – “MOTO”:

  1. Cancel as Many penalties as possible.
  2. Cancel in a way to make the team only One player short.
  3. Cancel in a way to avoid Taking an extra player off the floor.
  4. Cancel using the order of penalty Occurrence or in the order that they were reported by the Referee.

SITUATION 1
A6 – MATCH ( 5 ) B12 – 5+GM Immediate Substitution – Full Strength.
A6 – 5+GM+5+GM B12 – 5+GM B11 – 5+GM Immediate Substitution – Full Strength.
A6 – 5+GM B12 – 5+GM A7 – 5+GM Team A to resume play 1 player short. A7 to serve the time penalty to be served by player from on the floor. A6 penalty is cancelled due to order of occurrence.
A6 – 5+GM+5+GM B12 – 5+GM Team A will play 1 player short for 5 minutes. Team A must take a player from the floor to serve the time penalty.
A6 – 5+GM+2 B7 – 5+GM + 2 Immediate Substitution – Full Strength.
A6 – 5+GM+2 B7 – 2 B8 – 5+GM Immediate Substitution – Full Strength. A6 – 5+GM+2 B8 – 2 + 2 A7 – 5+GM+2 B9 – 5+GM+5+GM Immediate Substitution – Full Strength.

SITUATION 2
A3 – 2 B7 – 2
A4 – 2 B8 – 5+GM
A6 – 5+GM
Team A will resume play 1 player short for 2 minutes. A4 will serve the time penalty because of order of occurrence.

SITUATION 3
A3 – 5+GM+ 2 B7 – 2
A4 – 5+GM+2+2 B8 – 5+GM+ 2 A6 – 5+GM B9 – 5+GM+5+GM+ 2 Immediate Substitution – Full Strength.

SITUATION 4
A player involved in the coincidental penalty rule must serve the full amount of time assessed to him, except if a goal scored against his team washes out a portion of a kleine Strafe.
A9 – 5+GM+ 2 B14 – 5+GM 8:40
B Scores 8:25
The coincidental penalty rule is applied and immediate substitution is permitted for B14. Team A is required to send a player from the floor to the penalty bench to serve the time penalty assessed to A9. The time penalty starts at 8:40. With the goal by Team B at 8:25, the time penalty being served is washed out.

SITUATION 6
A6 – 5+GM + 2 B11 – 5+GM
A7 – 5+GM
Team A will play 1 player short for 7 minutes. A7 will cancel with
B11 to place Team A only 1 player short.

SITUATION 7
A6 – 2+2 B11 – 5+GM+2 A7 – 5+GM+ 2 B12 – 5+GM+5+GM A8 – 5+GM Team A and B will each resume play 1 player short. A6 will serve the 4 minute time penalty. Team B will need a player from the floor to serve the 5 minute time penalty to B12.

SITUATION 8
A6 – 5+GM+2 B11 – 5+GM+5+GM+2+2
A7 – 5+GM B12 – 5+GM+5+GM
A8 – 5+GM
Team B will start 1 player short. Team B will need a player from the floor to serve the 7 minute time penalty to B11. The Major is to be served first.

SITUATION 9
A6 – 2 B11 – 5+GM+5+GM
A7 – 5+GM+2 B12 – 5+GM
A8 – 5+GM
Team A will start 2 players short. A6 will serve the 2 minute time penalty. Another player from the floor will serve the 2 minute time penalty to A7. Team B will start one player short with a player from the floor serving the 5 minute time penalty to B12.

SITUATION 10
A3 – 5+GM+ 2 B7 – 2
A6 – 5+GM+2+2 B8 – 2
A9 – 5+GM B11 – 5+GM+2
B12 – 5+GM+5+GM+2
Team B will resume play 1 player short. The Minors to B11 and B12 are cancelled to avoid taking another player from the floor. B8 serves the time penalty. B7 penalty is cancelled because of order of occurrence.

SITUATION 11
A3 – 5+GM+2 B7 – 5+GM+2
A4 – 5+GM+2+2 B8 – 5+GM+5+GM
Both teams will resume play 1 player short. Team A will need 1 player from the floor to serve the 4 minute time penalty to A4. Team B will need 1 player from the floor to serve the 5 minute time penalty to B8.

SITUATION 12
A6 receives a 5 minute Major and automatic Game Misconduct for High-sticking. Subsequently is assessed a 5 minute Major for fighting with B12.
RULING: A6 – 5 and automatic Game Misconduct for High-sticking + 5 and automatic Game Misconduct for Fighting. B12 – 5 and automatic Game Misconduct for Fighting. Plus any other penalties incurred.